Commodore 64 hardware simulator
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A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
Powerful macro (cross) assembler package for several CPUs
A mono-spaced font family derived from character stroke coordinates from the Commodore 1520 plotter ROM