Clone of the Age of Empires II engine 🚀
- game
- engine
- python
- c-plus-plus
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Clone of the Age of Empires II engine 🚀
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
tsParticles - Easily create highly customizable JavaScript particles effects, confetti explosions and fireworks animations and use them as animated backgrounds for your website. Ready to use components available for React.js, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Inferno, Solid, Riot and Web Components.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
:rocket: 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js
3D C++ Game Engine - yet another open source game engine
A set of retro-designed, accessible components and a code distribution platform. Open Source. Open Code.
Engo is an open-source 2D game engine written in Go.
Godex is a Godot Engine ECS library.
A continuation of the popular Artemis ECS framework
URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
High-performance C# ECS
ECS for Lua
A fast, portable Entity Component System for Luau
Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
A radial menu for Godot, supports Mobile & Desktop
Ark -- Archetype-based Entity Component System (ECS) for Go.
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
Tiny and easy to use ECS (Entity Component System) library for game programming
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
HTML5 entity-component game engine
Build your own Game-Engine based on the Entity Component System concept in Golang.
Godot 2D and 3D Components to manage health, damage, and healing
A fully typed, lightweight, and customizable terminal emulator component for Svelte 5. Features a virtual file system, custom commands, themes, and autoplay mode for demos. 🚀