Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
- simulation
- robotics
- kinematics
- virtual-reality
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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
🃏 At last! A way to play card games on your computer!
A web interface for ComputerCraft
An abstract racing game where you fight against the clock and the computer to get as far as you can in a products life-cycle.
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
Various archiving/compression programs and libraries for ComputerCraft