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Tag: Games
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An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.

  • adobe-air
  • adobe-flash
  • cross-platform
  • flash

RetroDECK is a powerful all-in-one retro gaming platform designed for handheld gaming PCs like the Steam Deck, full Linux desktops, Linux HTPC setups, and Linux-based PC consoles such as the Steam Machine.

Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.

Game examples implemented as .NET console applications primarily for providing education and inspiration. :)

  • dotnet
  • csharp
  • game
  • console-game

A high-level assembly language for writing homebrew software and games on retro console platforms.

Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.

Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.

A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.

  • pico-8
  • pico8
  • lua
  • lua-library

Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR files. Related tools: GBTD, GBMB, GBDK, Zal0-ZGB)

  • gameboy
  • tilemap
  • tiled-map-editor
  • tilesets

A tiny scene-entity-component library created for the PICO-8 fantasty console.

  • pico-8
  • pico8
  • lua
  • lua-library