SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.
- game-preservation
- god-of-war
- pc-port
- ps4
FPS (First Person Shooter) controller template for Godot 4 to give starter content for a new or already existing project!
Playport runs Windows games, 64-bit and now 32-bit, on a stock, non-jailbroken iPhone. Install a game from your library onto the phone, pick up a controller and press Play. The game runs on the phone's own CPU and GPU: no PC, no cloud, no stream.
An input manager for Unity that tames the cross-platform controller beast.
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
- decompilation
- game-port
- goldeneye
- goldeneye-007
Diablo II: Resurrected on iPhone, iPad, Apple silicon Mac, Android and HarmonyOS. Offline play with touch or a controller. One-tap Runewords, 100-level Greater Rifts and Reign of the Warlock. Native ARM, Metal and Vulkan. Open source; bring your own Switch game files. 暗黑2重制版.
- compatibility-layer
- diablo-2-resurrected
- diablo2
- game-port
Bloodborne for Android: GSR2/FSR 3.1 + LSFG, on-screen controller. Tested on Snapdragon 8 Gen 2 and 8 Elite.
An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
The Godot GamePad is a two part project that allows players to use their mobile devices as controllers with games made in Godot. The mobile app will be free to download on the Google Play and Apple App stores when it is finished. The aim of this project to make local multiplayer games more accessible.
A libGDX cross platform game controllers extension
- libgdx
- gamepad
- gamepad-library
- gamecontroller-framework
Controller Utilities for libGDX
- libgdx
- gamepad
- game-controllers
- scene2d
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
A modern mod manager for all your games with built-in Archipelago support.
- bepinex
- game-modding
- linux
- linux-gaming
A library to abstract away Ouya and Xbox360 input and allow you to interact with controllers in games made with Adobe Air, both on PC and on the Ouya.
Adobe AIR Game Controller Native Extension.
- aircontrol
- ane
- swc
- actionscript
MicroPython module to read the game console controller.
An E2E tutorial to create a video game controller by creating a custom pose classifier using TF Lite.
SKStoreReviewController plugin for Gideros
- gideros
- skstorereviewcontroller
- plugin
- ios