Tools and Python libraries for manipulating Pico-8 game files. http://www.lexaloffle.com/pico-8.php
- lua
- pico-8
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Tools and Python libraries for manipulating Pico-8 game files. http://www.lexaloffle.com/pico-8.php
Shrink (minify) Pico-8 (& Picotron) carts, as well as other tools (e.g. linting, format conversion, exports)
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
This is an unofficial NodeJS library for interacting with the VALORANT API used in game.
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
A Lua language server add-on for writing PICO-8 code in an external editor
A simple web-based tool for Spriting and Pixel art.
Testing framework for GameMaker projects with useful features.