Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
Extremely fast, in memory, serialization, reflection, and RPC library for C++. JSON, BEVE, BSON, CBOR, CSV, JSONB, MessagePack, TOML, YAML, EETF
Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum
Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.
C++ compile-time enum to string, iteration, in a single header file
C++ Reflection Parser / Runtime Skeleton
A miniature library for struct-field reflection in C++
C++20 Static Reflection library
Collection of self-contained header-only libraries for C++17
Cross-platform C++17 Runtime Reflection Library
Faster enum reflection for C++17 since I don't want to wait for C++26 reflection.