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1–14 of 14 · Most stars
A powerful nonlinear dialogue system for Godot
Cross-platform C# editor based on Roslyn
The WPF-based text editor component used in SharpDevelop
- wpf
- text-editor
- avalonedit
- c-sharp
Lightweight UI toolkit for WPF applications offering classic but enhanced windows visuals
Neovim compiler for building and running your code without having to configure anything
- nvim-plugin
- nvim-plugins
- compiler
- neovim-plugin
A Blazor wrapper for the File System Access browser API.
- filesystemaccess
- filesystemaccessapi
- blazor
- blazor-webassembly
Simple excel-like datasheet Blazor component
- blazor
- blazor-component
- blazor-server
- blazor-webassembly
Neovim plugin written in Lua, powered by omnisharp-roslyn, that aims to enhance the development experience for .NET developers.
- dotnet
- neovim
- neovim-plugin
- nvim
An open-source IDE for C# and .NET, built with Avalonia, for Windows, macOS and Linux: a Roslyn-powered editor, its own debugger with Hot Reload, a CPU and memory profiler, XAML tooling for Avalonia and WPF, and an MCP server for coding agents.
Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.
- dap
- debugger
- gdscript
- gdshader
A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.
- pico-8
- pico8
- editor
- tool
Code documentation generator for Neovim
- neovim-plugin
- neovim-plugins
- c
- csharp
cached treesitter navigation on a big projects, an attempt to make navigation in large c# projects better