Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
One framework for creating powerful cross-platform games.
- xna
- monogame
- game-framework
- gamedev
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
- steam
- steam-api
- steam-account
- steambot
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
Provides an efficient allocation free async/await integration for Unity.
- csharp
- unity
- coroutine
- task
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A powerful nonlinear dialogue system for Godot
The main repository for the development of the evolution game Thrive.
- thrive
- game
- simulation
- evolution
A Camera addon for Godot 4. Inspired by Cinemachine.
An alternative bootstrapper for Roblox with a bunch of extra features.
FNA - Accuracy-focused XNA4 reimplementation for open platforms
- xna
- fna
- csharp
- gamedev
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
- csharp
- dotnet
- game-engine
- vulkan
Develop and export WebXR experiences using Unity WebGL
- webxr
- unity
- virtual-reality
- augmented-reality
A simple input helper for the Godot Engine
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
- detour
- recast
- navmesh
- pathfinding
A small C# game framework
- 2d
- cross-platform
- csharp
- dotnet
High performance Lua interpreter implemented in C# for .NET and Unity
High-performance C# ECS
- csharp
- ecs
- ecs-framework
- entity-component-system
Ink integration for Godot Engine.
A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.
- cross-platform
- high-performance
- java
- logging
Puzzle game with clever twists (Unity3d)