Tool for automatic PS5 executables porting to Linux and Windows
- dynamic-library
- game-porting
- ps5-tools
- vulkan
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Tool for automatic PS5 executables porting to Linux and Windows
A server software reimplementation for a certain anime game.
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.
Cute puzzle platformer starring a cleaning robot on post-apocalyptic Earth
ExecutiveMan, a JavaScript MegaMan clone
Tomb Raider Nostalgia - View levels and play cut scenes for old Tomb Raider games 1/2/3/4
A Cute Demo for the GameBoy Color
A cookiecutter template for Common Lisp videogame projects
Parallel Execution in GameMaker
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
🔥 Roblox-Scripts-Executor-2026