The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Provides an efficient allocation free async/await integration for Unity.
- csharp
- unity
- coroutine
- task
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
- unity
- ugui
- ui
- effect
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
- game-frameworks
- game-modules
- game-development
- unity
TranslatedPUER Typescript. Let's write your game in UE or Unity with TypeScript.
- unity
- typescript
- javascript
- v8
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Godot/Unity3D System Design Architecture
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- ai
- ai-integration
- game-development
- mcp
:books: Library of all kind of scripts, snippets & shaders for Unity
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Unity Node Editor: Lets you view and edit node graphs inside Unity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
- unity
- mesh
- multithreaded
- animation
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
- unity3d
- gltf
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Unity Graphics - Including Scriptable Render Pipeline
Dependency Injection Framework for Unity3D
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
- unity-asset
- unity
- fps-counter
- stats-monitor
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
- unity
- ugui
- mask
- smoothing
Video glitch effects for Unity
A Shader Editor for Unity
Expanded Math Functionality for Unity
A uGUI based console to see debug messages and execute commands during gameplay in Unity