A free, powerful, multi-purpose tool that helps you monitor system resources, debug software and detect malware. Brought to you by Winsider Seminars & Solutions, Inc. @ https://windows-internals.com
:zap: Web Debugging Proxy based on Chrome DevTools Network panel.
A debug log framework for use in Swift projects. Allows you to log details to the console (and optionally a file), just like you would have with NSLog() or print(), but with additional information, such as the date, function name, filename and line number.
💎 Cross platform Web debugging proxy
☕ GDBFrontend is an easy, flexible and extensible gui debugger.
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Graphics API Debugger
Sherlock Holmes of the networking layer. :male_detective:
Class for logging excessive blocking on the main thread
Debug in-production Electron based app
Full featured multi arch/os debugger built on top of PyQt5 and frida
Automatic and platform-independent unpacker for Windows binaries based on emulation
Adds useful debug features to your Electron app
WinDBG Anti-RootKit Extension
D language IDE based on DlangUI
Minimal code to connect to a CEF debugger.
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
❯ ⚛️The easiest way to run and debug test cases in electron with jest.
Chrome-like debugging context menu for electron.
Cross-Platform, Efficient easy to integrate crash reporting library for modern C++
GUI client for MySQL or MariaDB, including debugger
TraceLog is a highly configurable, flexible, portable, and simple to use debug logging system for Swift and Objective-C applications running on Linux, macOS, iOS, watchOS, and tvOS.
- swift
- swift-3
- tracelog
- trace-level
GUI based in-game debugging system for LÖVE