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Repository Index
47,133 repositories indexed
1–24 of 25 · Most stars
PlayStation 3 emulator and debugger
Unofficial revival of the well known .NET debugger and assembly editor, dnSpy
A library for debugging android databases and shared preferences - Make Debugging Great Again
Reverse engineering tool for Linux
- gdb
- cheat-engine
- reverse-engineering
- injection
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
A curated list of awesome OpenGL libraries, debuggers and resources.
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
- moonsharp
- mono
- debugger
- interpreter
In-game debug console for Unity.
Automatic and platform-independent unpacker for Windows binaries based on emulation
- reverse-engineering
- unpacker
- pefile
- windows
A collection of ROM images with tests that will aid you in developing your own CHIP-8, SUPER-CHIP or XO-CHIP interpreter (or "emulator")
- chip-8
- chip-8-emulator
- chip-8-interpreter
- chip-8-roms
A visual debugger for Godot's signals. Plugin for Godot 4.3+
Debug and fix your gameboy emulator
- gameboy-emulator
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
- header-only
- cpp-library
- game-development
- qt5
Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.
- dap
- debugger
- gdscript
- gdshader
Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor!
- flixel
- haxe
- haxeflixel
- gamedev
An easy-to-use, customizable, and extensible cheat/debug console for GameMaker
Detect root, emulation, debug mode and other security concerns in your Xamarin apps
GUI based in-game debugging system for LÖVE
A fixed and updated repo of LOVEDEBUG
- lovedebug
- love
- love2d
- library
An fps/memory/misc graph utillity for Löve2D
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Helpful Debug Overlay views for monitoring systems and tracking down elusive issues in GameMaker.