🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
- game
- javascript
- gamedev
- game-development
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🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
3D C++ Game Engine - yet another open source game engine
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
An open source, cross-platform game engine designed for indie developers.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.