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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers

  • 2d
  • 2d-game
  • box2d
  • csharp

Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.

2D Collision Detection for Lua using the Separating-Axis Theorem

  • collision-detection
  • 2d-game-framework
  • love2d
  • lua-library