Productive, portable, and performant GPU programming in Python.
- taichi
- differentiable-programming
- gpu-programming
- sparse-computation
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Productive, portable, and performant GPU programming in Python.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
A terminal for the web
Development repository for the Triton language and compiler
:a: Web framework for building virtual reality experiences.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
An image processing library written entirely in JavaScript for Node, with zero external or native dependencies.
darktable is an open source photography workflow application and raw developer
A Hassle-Free Way to Self-Host Google Fonts. Get eot, ttf, svg, woff and woff2 files + CSS snippets
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
Self-hosted collection of powerful web-based tools for everyday tasks. No ads, no tracking, just fast, accessible utilities right from your browser!
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
:rocket: 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Lightweight and modular C++11 graphics middleware for games and data visualization
A modern cross-platform low-level graphics library and rendering framework
Mapnik is an open source toolkit for developing mapping applications
3D C++ Game Engine - yet another open source game engine
a mind mapping library built by javascript
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.