Quick development library (AutoMapper, LinQ, IOC Dependency Injection, MemoryCache, Scheduled tasks, Json and Yml Config and Options pattern, Serializers, etc) with crossplatform support for Delphi/Firemonkey (Windows,Linux,OSX/IOS/Android) and freepascal (Windows/Linux).
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CAI NEURAL API - Pascal based deep learning neural network API optimized for AVX, AVX2 and AVX512 instruction sets plus OpenCL capable devices including AMD, Intel and NVIDIA.
Microframework which helps to develop web Pascal applications.
An open source Delphi/Pascal game engine
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
TurboRaylib is a cool and clean Raylib bindings for Object Pascal (Delphi and FreePascal)
Wrapper to use the Allegro game library with Pascal/Delphi. Synced with official.