🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
A curated list of Multiplayer Game Network Programming Resources
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).
Develop and export WebXR experiences using Unity WebGL
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
In-game debug console for Unity.
:video_game: Unity SDK to use the IBM Watson services.
A Utility AI for C# and Unity
Exclusively Co-Op Metroidvania with Movement as smooth as Smash Bros Melee