Learn Go with test-driven development
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Security Guide for Developers
A free book that talks about design patterns/techniques used while developing with React.
- react
- data-flow
- dependency
- injection
The Concise TypeScript Book: A Concise Guide to Effective Development in TypeScript. Free and Open Source.
- book
- learn-typescript
- typescript
- typescript-book
Companion code to my O'Reilly book "Flask Web Development", second edition.
- flask
- python
Code for "Zero To Production In Rust", a book on API development using Rust.
- rust
- book
Source code to omnibus edition of _The Busy Coder's Guide to Android Development_
- android
- android-book
Source repo for the book
- book
- markdown
- game-development
- c-plus-plus
2018 edition of our front-end development handbook
[Book] 2019 edition of our front-end development handbook
This is a Phi Family of SLMs book for getting started with Phi Models. Phi a family of open sourced AI models developed by Microsoft. Phi models are the most capable and cost-effective small language models (SLMs) available, outperforming models of the same size and next size up across a variety of language, reasoning, coding, and math benchmarks
- phi3
- phi3-testing
- phi3-vision
- phi4
Practical Cryptography for Developers: Hashes, MAC, Key Derivation, DHKE, Symmetric and Asymmetric Ciphers, Public Key Cryptosystems, RSA, Elliptic Curves, ECC, secp256k1, ECDH, ECIES, Digital Signatures, ECDSA, EdDSA
- cryptography
- tutorial
- book
- programming
2017 edition of our front-end development guide
Learn how to design large-scale systems. Prep for the system design interview.
- architecture
- interview
- design
- design-patterns
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
- 3d-engine
- game-development
- blender-python
- toolbag
A book teaching assembly language programming on the ARM 64 bit ISA. Along the way, good programming practices and insights into code development are offered which apply directly to higher level languages.
- aarch64
- arm64
- assembly-language
- c
Harness engineering in two books: constraints, query loops, context governance and multi-agent verification in Claude Code and Codex. harness-books.agentway.dev
- agentic-ai
- ai-agents
- ai-engineering
- claude-code
Source for the little book about OS development
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
- ebook
- real-time-rendering
- study-notes
- game-programming
The development repo for the Primer on Bézier curves, https://pomax.github.io/bezierinfo
- bezier-curves
- book
Unofficial Reference Book for the Bevy Game Engine
The OWASP Developer Guide
- owasp
- owasp-developer-guide
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
- pbr
- ebook
- physically-based-rendering
- game-development
《我的职业是前端工程师》 - Ebook:I'm a FrontEnd Developer