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A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.

MacOS application to spoof / fake / mock your iOS / iPadOS or iPhoneSimulator device location. WatchOS and TvOS are partially supported.

  • location
  • location-spoofing
  • location-spoof
  • fake-locations

A directory and analysis of the open source ecosystem in the areas of climate change, sustainable energy, biodiversity and natural resources. https://docs.getgrist.com/doc/gSscJkc5Rb1Rw45gh1o1Yc

  • sustainability
  • photovoltaic
  • energy-consumption
  • energy

The development repository for the deal.II finite element library

  • finite-elements
  • c-plus-plus
  • fem
  • hpc

A coupling library and ecosystem for partitioned multi-physics and multi-scale simulations, including surface and volume coupling.

  • multi-physics
  • fluid-structure-interaction
  • high-performance-computing
  • conjugate-heat-transfer

NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.

Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers

  • 2d
  • 2d-game
  • box2d
  • csharp