A running-jumping-swordfighting game I made on the Apple II from 1985-89
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Modern C++ library for the development of real-time graphical applications
A port of PCSX2 for PS5
URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
- crash-team-racing
- ctr
- shadps4
- vulkan
Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
Research tooling for MW4 on-demand texture streaming: loopback proxy, hosts manager, resumable mirror, control GUI. Code and notes only - no game files.
- game-research
- networking
- proxy
- python
Godot plugin for the asdf version manager
- asdf
- asdf-plugin
- godot
Gridfighter 3D