🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
- game
- javascript
- gamedev
- game-development
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🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
3D C++ Game Engine - yet another open source game engine
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
:video_game: Pokemon MMO engine with realtime editor
Classic point and click adventure game engine and editor
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
A free and open 3D game engine written in D.
World building for everyone
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
An open source, cross-platform game engine designed for indie developers.
A simple game engine built using raylib and mruby
Cross Platform D-Lang Game Engine with scripting support
A Pikmin-based game/engine for fan-made content.
Open Source Php/NodeJs Online RPG and Trading Game Engine
A 3D-graphic and game engine for Delphi and Windows.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)