LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
Repository Index
47,133 repositories indexed
1–20 of 20 · Most stars
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Google Chrome DevTools extension to live edit WebGL GLSL shaders
- chrome-devtools-extension
- javascript
- google-chrome
- shader-editor
A friendly web-component for writing and rendering shaders.
A simple Godot shader that simulates CRT Displays
A WebGPU Shading Language parser and reflection library for Javascript.
- webgpu
- wgsl
- javascript
webGL live coding performance IDE
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
A tiny WGSL online editor
- wgsl
- webgpu
- javascript
CRT shader for retroarch, unity, kodi, amiberry and 86box
A shading language that can be compiled into GLSL ES 3.0
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding
Pixel art upscaling shader for awkward resolutions for GameMaker
for GameMaker 2.3+
A bokeh shader for GameMaker Studio 2
Include code from external files into your shaders.
A 1-pass blur shader for GameMaker Studio 2