Reactive Programming in Swift
- swift
- reactivex
- reactive
- ios
56,638 visible repositories in the index
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Reactive Programming in Swift
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
A native TypeScript/JavaScript compiler written in Rust. Compiles TypeScript/JavaScript directly to executables using SWC and LLVM.
A browser-based 3D CAD for AI-assisted, parametric and direct modeling.
Translate GPU shaders and compute kernels between GLSL, HLSL, Metal, SPIR-V, Slang, CUDA and HIP, and to WGSL, through the CrossGL IR
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop
A PHP-to-native compiler. Takes a subset of PHP - including eval() - and compiles it directly to native assembly, producing standalone binaries for macOS ARM64, Linux ARM64, and Linux x86_64. No VM, no external runtime, no dependencies: dynamic eval falls back to an optional statically linked interpreter.
Effects-based direct-style IO for multicore OCaml
Mini audio library
Directly include C headers in D source code
Direct3D9 wrapper for Go.
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
An asynchronous directory file change watcher module for Windows, macOS and Linux wrapped for V
Easy use of Microsoft DirectShow in Delphi for Win32 AND Win64
A Simple DSL to create Directory Tree with Text Files