Free, open-source file converter. Convert 263 formats offline by drag & drop — images, PDF, Word, Excel, PowerPoint, HWP/HWPX, video, audio, e-books and archives. No upload, no Office needed.
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Free, open-source file converter. Convert 263 formats offline by drag & drop — images, PDF, Word, Excel, PowerPoint, HWP/HWPX, video, audio, e-books and archives. No upload, no Office needed.
🏞 A fast, open-source, modern image viewer for 90+ formats – including WEBP, GIF, SVG, AVIF, JXL, HEIC and more – built for smooth browsing across Windows, macOS, and Linux.
The lightweight library for manipulating and animating SVG
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
Simple GTK Paint Program
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
A vector graphics application for structured SVG editing, available on all major desktop platforms and on web. Currently in late alpha.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
Helix Toolkit is a collection of 3D components for .NET.
ILGPU JIT Compiler for high-performance .Net GPU programs
Experimental node-based software for procedural content generation
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
Extracts Exif, IPTC, XMP, ICC and other metadata from image, video and audio files
Godot - Realistic Water Shader
Better asset workflow for iOS developers. Generate Xcode image catalogs for iOS / OSX app icons, universal images, and more.
MagicScaler high-performance, high-quality image processing pipeline for .NET
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
A simple Godot shader that simulates CRT Displays
This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
A 2D shader for Godot 3 simulating a CRT