Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
47,133 repositories indexed
1–15 of 15 · Most stars
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
One framework for creating powerful cross-platform games.
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
A small C# game framework
High-performance C# ECS
Plugins for Rider/JetBrains IDEs, Addon for Godot
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.
Remake of Earth 2140 using OpenRA.
Substrate .NET API Core for substrate-based nodes
Simple implementation of a quest system on dotnet with an interface for godot
Engine-agnostic MCP server shared by Unity-MCP, Godot-MCP and Unreal-MCP
Companion application and Discord Rich Presence module for GameMaker IDE.