Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
One framework for creating powerful cross-platform games.
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
Cross-platform .NET/Mono bindings for LibVLC
GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Game examples implemented as .NET console applications primarily for providing education and inspiration. :)
A small C# game framework
High-performance C# ECS
Plugins for Rider/JetBrains IDEs, Addon for Godot
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.
Remake of Earth 2140 using OpenRA.
Substrate .NET API Core for substrate-based nodes
Simple implementation of a quest system on dotnet with an interface for godot
Engine-agnostic MCP server shared by Unity-MCP, Godot-MCP and Unreal-MCP
Companion application and Discord Rich Presence module for GameMaker IDE.