A refreshingly simple data-driven game engine built in Rust
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A refreshingly simple data-driven game engine built in Rust
The A32NX & A380X Project are community driven open source projects to create free Airbus aircraft in Microsoft Flight Simulator that are as close to reality as possible.
A 1:1 scale streamed Earth for BeamNG.drive: real elevation and satellite imagery, floating origin, LOD streaming from a companion server
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
DriveClub (PS4, version 1.28) running natively on Windows
Emulator of NES, Super Nintendo, Sega Mega Drive, GameBoy video consoles
Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.
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Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
Konado is a dialogue creation toolkit for the Godot Engine, with templates and a dialogue manager to help you quickly build Visual Novels, Gal Games, RPGs and other story‑driven projects.
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.
Community-driven Agones SDK for Godot Engine
A LUA driven AI that plays classic gameboy color games using experimentation.
MML to Game Boy parser and driver
Dynamic data loader for GameMaker LTS 2022
Build retro ASCII games & fast mouse-driven terminal apps in Common Lisp 🌈
A mobile app made in Flutter to pick the sober driver