The automation tower defense RTS
- game
- java
- multiplatform
- tower-defense
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The automation tower defense RTS
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Generate any location from the real world in Minecraft with a high level of detail.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
swift implementation of flappy bird. More at fullstackedu.com
Complete Open Source and Modular solution for MMO
A fast entity component system (ECS) for C & C++
Use React, Redux, Immutable to code Tetris. 🎮
Industry-standard navigation-mesh toolset for games
[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
Tower defense game that teaches cloud architecture. Build infrastructure, survive traffic, learn scaling.
Dusklight brings a classic adventure to PC and mobile platforms with a variety of fixes and improvements.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
A high-performance rendering engine replacement for Minecraft, which greatly improves frame rates and reduces micro-stutter
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
An NES emulator in C++
Walk through an infinite, procedurally generated city
SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.
A modular game engine written in Rust
Voxel module for Godot Engine