An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
A music player library for the PSG audio channels of the GB, GBC and GBA.
- gameboy
- tracker
- assembly
- assembly-language
GAAD (Go Advanced Audio Decoder)
A LÖVE sound manager with advanced audio parsing
Advanced Cross Platform Audio Engine for libGDX based on MiniAudio
- audio-engine
- libgdx
- miniaudio
- cross-platform
Advanced 3D audio features for libGDX desktop users.