Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
- simulation
- robotics
- kinematics
- virtual-reality
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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Pure C# 3D real time physics simulation library, now with a higher version number.
Newton Dynamics is an integrated solution for real time simulation of physics environments.
High performance 2D collision detection system with realistic physics responses.
Simple Physics Library written in Haxe
Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
A cross-platform, realtime physics engine for all .NET apps.