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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Highly-extensible PHP Markdown parser which fully supports the CommonMark and GFM specs.
- php
- commonmark
- markdown
- github-flavored-markdown
vacuum is the worlds fastest and most versatile OpenAPI, Arazzo, AsyncAPI & JSON Schema linter, docs generator and toolkit. It tears through API specs at light speed. 100% compatible with Spectral rulesets, and OpenAPI 3.0, 3.1 and 3.2
- golang
- lint
- linters
- linting
A collection of higher-level reusable cdk constructs
A repo to automatically generate and keep updated a series of Docker images through GitHub Actions.
Delightful code generator for OpenAPI specs
OPEM (Open Source PEM Fuel Cell Simulation Tool)
- chemistry
- pem
- fuel-cell
- opem
Build your own Game-Engine based on the Entity Component System concept in Golang.
- go
- golang
- game-development
- entity-component-system
thin layer over native 'vim.pack`, adding support for lazy-loading and lazy.nvim specs
- neovim
- neovim-plugin
- neovim-plugin-lua
- neovim-plugins
Generate OpenAPI 3.1 specs from Go source code via static analysis — zero annotations, automatic framework detection
Automating Ansible role documentation (using argument_specs.yml)
- ansible
- documentation
- pip
- toolbox
A repo-native coding-agent loop harness for Claude, Codex, Copilot, and other CLI agents. Agents can edit. Gates decide what lands. You set the plan in motion. The agents take a prompt, and each iteration must update specs and commit through guardrails.