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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Highly-extensible PHP Markdown parser which fully supports the CommonMark and GFM specs.
- php
- commonmark
- markdown
- github-flavored-markdown
vacuum is the worlds fastest and most versatile OpenAPI, Arazzo, AsyncAPI & JSON Schema linter, docs generator and toolkit. It tears through API specs at light speed. 100% compatible with Spectral rulesets, and OpenAPI 3.0, 3.1 and 3.2
- golang
- lint
- linters
- linting
A collection of higher-level reusable cdk constructs
A repo to automatically generate and keep updated a series of Docker images through GitHub Actions.
Autonomous development for real products. Governed agents build from specs you approve, follow the rules you set, and nothing merges until another agent proves it. Your decisions, judgement and taste are the bar that work must clear. Declare your vision and let agents build it.
Delightful code generator for OpenAPI specs
OPEM (Open Source PEM Fuel Cell Simulation Tool)
- chemistry
- pem
- fuel-cell
- opem
Build your own Game-Engine based on the Entity Component System concept in Golang.
- go
- golang
- game-development
- entity-component-system
thin layer over native 'vim.pack`, adding support for lazy-loading and lazy.nvim specs
- neovim
- neovim-plugin
- neovim-plugin-lua
- neovim-plugins
Generate OpenAPI 3.1 specs from Go source code via static analysis — zero annotations, automatic framework detection
Automating Ansible role documentation (using argument_specs.yml)
- ansible
- documentation
- pip
- toolbox
A repo-native coding-agent loop harness for Claude, Codex, Copilot, and other CLI agents. Agents can edit. Gates decide what lands. You set the plan in motion. The agents take a prompt, and each iteration must update specs and commit through guardrails.