Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
- game-server
- golang-application
- game-framework
- game
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Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
A repository of nifty little GameMaker scripts! ♥