An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
- gamemaker
- procedural-generation
- prefabs
- level-design
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An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
A modern alternative to Roblox's default backpack
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
Blazor WebAssembly port of DiabloWeb
A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math
Bubble Factory for Game Boy
CoreGui decoupled Roblox default backpack
A system-wide refactor (modernization) of the GameBoy Tracker (aka the Paragon 5) replayer created by Stephane Hockenhull.
StefaN - GBC ( 8 bit 8080-like assembly)