a 2D rigid body physics engine for the web ▲● ■
- physics
- javascript
- rigid-bodies
- web
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a 2D rigid body physics engine for the web ▲● ■
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Box2D is a 2D physics engine for games
Box3D is a 3D physics engine for games
2D and 3D physics engines focused on performance.
2D JavaScript Physics Engine
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
A lightweight 3D physics engine written in JavaScript.
Direct port of the Bullet physics engine to JavaScript using Emscripten
A simple Verlet physics engine written in javascript
KawaiiPhysics : Simple Bone Physics for UnrealEngine 4 & 5
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Lightweight 3d physics engine for javascript
Pure C# 3D real time physics simulation library, now with a higher version number.
JavaScript 2D physics library
💣 A lightweight 3D physics engine written in JavaScript.
Open source C++ physics engine library in 3D
The repository host gives no description.
2 and 3-dimensional rigid body physics engine for Rust.
Newton Dynamics is an integrated solution for real time simulation of physics environments.
High performance 2D collision detection system with realistic physics responses.
Haxe/AS3 Physics Engine
Openframework wrapper for box2d