A modular geospatial engine written in JavaScript and TypeScript
- javascript
- algorithm
- computational-geometry
- geojson
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A modular geospatial engine written in JavaScript and TypeScript
Apache KIE (Knowledge Is Everything) is the home of Drools, OptaPlanner, jBPM, and Kogito.
3D visualization and mesh analysis for science and engineering
High-performance C++ library for multiphysics and multibody dynamics simulations
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
SymEngine is a fast symbolic manipulation library, written in C++
Real-time multi-physics simulation with an emphasis on medical simulation.
Python+Numpy+OpenGL: fast, scalable and beautiful scientific visualization
Scientific workflow engine designed for simplicity & scalability. Trivially transition between one off use cases to massive scale production environments
A coupling library and ecosystem for partitioned multi-physics and multi-scale simulations, including surface and volume coupling.
:spider_web: Gmsh for Python
flybrainlabs native and WebAssembly simulation engines and browser mining.
Unknown Horizons Godot Engine Port
:triangular_ruler: Numerical integration (quadrature, cubature) in Python
A Go package for engineering organisms.
Nonconvex embedded optimization: code generation for fast real-time optimization + ROS support
:spider_web: Mesh optimization, mesh smoothing.
Main yt repository
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
One open-source modeler for structures, heat and fluids, built from scratch in pure Rust: parametric part in, verified results out. Automatic all-hex and tet meshing, our own nonlinear implicit and explicit FEA, heat transfer and lattice Boltzmann CFD — every result checked against theory. For engineers and AI agents alike. Free, forever.
Open source math and physics engine that executes MATLAB-syntax code. Features a modern compiler, automatic GPU acceleration for large calculations, and support for math on geometry / FEA calculations.
:triangular_ruler: Orthogonal polynomials in all shapes and sizes.