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Repository Index
47,133 repositories indexed
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A brief computer graphics / rendering course
A free and strong UCI chess engine
Clone of the Age of Empires II engine 🚀
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Redpanda is a streaming data platform for developers. Kafka API compatible. 10x faster. No ZooKeeper. No JVM!
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Open-source search database for full-text, vector, and hybrid search with real-time indexing and SQL.
ChakraCore is an open source Javascript engine with a C API.
A curated list of Multiplayer Game Network Programming Resources
Open Source Routing Machine - C++ backend
Kaitai Struct: declarative language to generate binary data parsers in C++ / C# / Go / Java / JavaScript / Lua / Nim / Perl / PHP / Python / Ruby / Rust
PcapPlusPlus is a multiplatform C++ library for capturing, parsing and crafting of network packets. It is designed to be efficient, powerful and easy to use. It provides C++ wrappers for the most popular packet processing engines such as libpcap, Npcap, WinPcap, DPDK, AF_XDP, WinDivert and PF_RING.
The fastest unified streaming SQL Engine in a single C++ binary. ⚡ Millisecond latency. 100+ GB/s throughput. Continuously compute stateful context from streams, logs, metrics, events, and CDC.
Free, easy, portable audio engine for games
2D Vector Graphics Engine Powered by a JIT Compiler
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
Multi Theft Auto is a game engine that turns Grand Theft Auto: San Andreas into networked multiplayer.
Real-time multi-physics simulation with an emphasis on medical simulation.
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
Unvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.
A coupling library and ecosystem for partitioned multi-physics and multi-scale simulations, including surface and volume coupling.
Bind C++ functions and classes into V8 JavaScript engine