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A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

~95% on SimpleQA (e.g. Qwen3.6-27B on a 3090). Supports all local and cloud LLMs (llama.cpp, Ollama, Google, ...). 10+ search engines - arXiv, PubMed, your private documents. Everything Local & Encrypted.

  • academia
  • arxiv
  • brave
  • deep-research

A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.

Direct port of the Bullet physics engine to JavaScript using Emscripten

tiny recursive descent expression parser, compiler, and evaluation engine for math expressions

  • c
  • calculator
  • expression-evaluator
  • math