Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
- phaser
- phaserjs
- javascript
- html5-game-development
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Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
A simple and easy-to-use library to enjoy videogames programming
Desktop/Android/HTML5/iOS Java game development framework
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
One framework for creating powerful cross-platform games.
A dead simple 2D game engine for Go
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
State Management and Multiplayer Networking for Turn-Based Games
A Flutter based game engine.
Unity3D Client And C# Server Framework
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
LÖVE is an awesome 2D game framework for Lua.
A fast entity component system (ECS) for C & C++
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A Cross-end HTML5 Game development solution
Java / JavaFX / Kotlin Game Library (Engine)
Rust library to create a Good Game Easily
A lightweight Game Engine for React Native 🕹⚡🎮
FNA - Accuracy-focused XNA4 reimplementation for open platforms
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
Dev repo for @zig-gamedev libs and sample applications
ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.