Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
- c-plus-plus
- voxel
- voxel-engine
- game-engine
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Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
A C# Windows companion for Realm of the Mad God Exalt featuring real-time DPS tracking, player/party overlays, ability & loot logs, and gameplay utilities with updated combat calculation fixes.
Overlap2D Game development toolkit for UI and Level design
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
Openframework wrapper for box2d
Unicorn Overlord (PS4) native PC port
TOTKDroid (formerly TOTKRecompAndroid): The Legend of Zelda: Tears of the Kingdom (Switch 1.4.3) running natively on Android - no game files included
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
Pokémon Brilliant Diamond and Shining Pearl as a Unity project rebuilt from your own dump
Chess representation written in Erlang using Bitboards, ready for use on game servers
Run ‘n’ Gun meets RPG
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
Converts Pico8 graphics from/to PNG
Helpful Debug Overlay views for monitoring systems and tracking down elusive issues in GameMaker.
Game Boy homebrew game featuring Pong and lasers
Very experimental. Made mostly for a game project for visuals, never ended up using it.