A game theoretic approach to explain the output of any machine learning model.
- interpretability
- machine-learning
- deep-learning
- gradient-boosting
47,133 repositories indexed
1–24 of 26 · Most stars
A game theoretic approach to explain the output of any machine learning model.
Generate any location from the real world in Minecraft with a high level of detail.
Run Windows games on Apple Silicon — free, open source, with an open compatibility database that tells you what actually works.
Nez is a free 2D focused framework that works with MonoGame and FNA
PufferPanel is an open source game server management panel, designed for both small networks and personal use
A collection of ROM images with tests that will aid you in developing your own CHIP-8, SUPER-CHIP or XO-CHIP interpreter (or "emulator")
Puzzle game with clever twists (Unity3d)
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
Mirror of https://gitlab.com/xonotic/xonotic - Xonotic (superproject containing build scripts and tools to download other repositories and assets)
Run arm64 macOS apps on Intel Macs: a reverse-Rosetta emulator (interpreter + x86-64 JIT + AOT cache) with a Metal bridge to the host GPU
Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.
Cyberpunk-inspired puzzle game prototype created with Flutter and Flame #Hack20 #FlutterHackathon
INSTEAD - Simple Text Adventure Interpreter
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
Fast. Light. Powerful. Spin your own classic Sonic masterpiece!
A CHIP-8 interpreter, assembler and disassembler in C
Platforming game with Godot Engine
:video_game: Simple boilerplate for building Ionic apps with help of Gulp and ES6
A cross-platform, realtime physics engine for all .NET apps.
Gameboy boilerplate to get started quickly
Implementation of a brainfuck interpreter written for the Game Boy.
Game Boy homebrew game featuring Pong and lasers