State Management and Multiplayer Networking for Turn-Based Games
- boardgames
- game-engine
- tabletop
- react
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State Management and Multiplayer Networking for Turn-Based Games
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
2D HTML5 rendering and layout engine for game development
A Clojure and ClojureScript game library
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
Tiny and easy to use ECS (Entity Component System) library for game programming
Flamework is an extensible game framework. It requires typescript and offers many useful features.