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Tags: Games
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1–24 of 45 · Most stars

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

  • header-only
  • modern-cpp
  • cpp
  • entity-component-system

Scalable Distributed Game Server Engine with Hot Swapping in Golang

  • golang
  • rpc
  • entity-framework
  • packets

The open-source studio for making games with AI. Your own one-person game studio. Everything you need to make games with AI, in one app. Game canvas. Bring your own key.

  • ai-coding
  • ai-coding-agent
  • ai-game-design
  • ai-game-dev

Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.

Mirror of https://gitlab.com/xonotic/xonotic - Xonotic (superproject containing build scripts and tools to download other repositories and assets)

  • xonotic
  • nexuiz
  • 3d-game
  • fps-game

Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.

  • arm64
  • game-port
  • native-port
  • nintendo-switch

Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.

Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.