A game where you are a computer's OS and you have to manage processes, memory and I/O events.
Repository Index
88,573 visible repositories in the index
1–13 of 13 · Most stars
Python MUD/MUX/MUSH/MU* development system
- mud
- mux
- mush
- python
Multi-protocol Minecraft-compatible client written in Rust
An efficient and versatile input system for Unity.
A self-hosted, open-source quiz platform for smaller events.
- self-hosted
- learning
- quizz
- game
Describe a small game in one sentence, play it in the DeepSeek Harness sidebar, swap in AI art, and publish to GitHub Pages or Cloudflare in one click.
- ai-game-generator
- deepseek-harness
- dsh
- dsh-plugin
Burnout Revenge recompilation based on RexGlue + standalone Plume render
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
- godot-engine
- plugin
- addon
- gdscript
Easily bind input events to methods in Unity.
An event based audio workflow for Godot.
A simple custom event system for Godot Engine
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
A blueprint adapting VertX to distributed game server