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Tags: Graphics and 3D
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1–16 of 16 · Most stars

DOMPurify - a DOM-only, super-fast, uber-tolerant XSS sanitizer for HTML, MathML and SVG. DOMPurify works with a secure default, but offers a lot of configurability and hooks. Demo:

Konva.js is an HTML5 Canvas JavaScript framework for interactive graphics, design editors, whiteboards, and diagrams. Scene graph with events, drag and drop, transforms, animations, and export.

  • konva
  • javascript
  • shape
  • node-canvas

The world's first open-source AI-native vector design tool and the first to feature concurrent Agent Teams. Design-as-Code. Turn prompts into UI directly on the live canvas. A modern alternative to Pencil.

SIMD, SWAR & GPU kernels for strings: search, hashing, sorting, edit distances, UTF-8 segmentation & ciphers for C, C++, CUDA, Python, Rust, Go, Swift, JS, C# & Java 🦖

LeafPic is a fluid, material-designed alternative gallery, it also is ad-free and open source under GPLv3 license. It doesn't miss any of the main features of a stock gallery, and we also have plans to add more useful features.

:point_down::boom: JavaScript library for handling Force Touch, 3D Touch, and Pointer Pressure.

  • javascript
  • polyfill
  • force-touch
  • 3d-touch

TranslatedDSH × Blender direct-connect plugin v3.0.6: 15 model tools that let AI drive the GUI Blender (viewport / custom viewpoints / headless worker / job layer / transaction rollback / recipe library), with a contract layer of 34 families / 228 ops; installed via npm + addon zip, GUI first, headless as backup; dsh-TUI selected chip / @ mention / /blender, a modeling skill bundled with the package, supports WSL / Windows / macOS.

Compiler for multiple programming models (SYCL, C++ standard parallelism, HIP/CUDA) for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!

  • sycl
  • gpgpu
  • high-performance
  • gpu-computing

Go cross-platform glfw library for creating an OpenGL context and receiving events.