Tool for automatic PS5 executables porting to Linux and Windows
- dynamic-library
- game-porting
- ps5-tools
- vulkan
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Tool for automatic PS5 executables porting to Linux and Windows
A puzzle game inspired by functional programming
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
Tool to dump unencrypted romFS and exeFS for Switch 2 games
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A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++
⚙️ ArminC's autoexec for CS2 - well documented, analysed and no misconfigurations
Static recompilation of Need for Speed Underground 2 (SPEED2.EXE x86-32 -> C) with pcrecomp. Bring your own game; no game code or data included.
Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.
A cross-platform modding language for GameMaker games. // Moved to Codeberg! https://codeberg.org/katsaii/catspeak-lang
ExecutiveMan, a JavaScript MegaMan clone
🟦 Test your reflexes in this fast-paced mobile game
Parallel Execution in GameMaker
pack LÖVE games into a single exe for Windows
🔥 Roblox-Scripts-Executor-2026
A Gameboy game, My Ludum Dare 38 entry