Simple and Fast Multimedia Library
- sfml
- c-plus-plus
- multimedia
- games
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Simple and Fast Multimedia Library
A Flutter based game engine.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Python MUD/MUX/MUSH/MU* development system
A game framework written with osu! in mind.
Game Boy / Color engine with lots of features
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
A feature-complete ECS library
Flamework is an extensible game framework. It requires typescript and offers many useful features.
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
A lightweight server and framework for turn-based multiplayer games
Isometric game engine. Open world, block/voxel based and sprite rendering.