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1–17 of 17 · Most stars

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.

This repository contains all relevant information about Unity Container suit

  • unity
  • unity-container
  • interception
  • ioc

Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines

  • libgdx
  • pathfinding
  • steering-behaviors
  • formation-motion

NUP is a clean-room container format for unencrypted NX (Nintendo Switch 1/2) game dumps.

Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.

Shrink (minify) Pico-8 (& Picotron) carts, as well as other tools (e.g. linting, format conversion, exports)

  • pico-8
  • minify
  • lint
  • picotron

This is a Godot Script (GDScript) (http://www.godotengine.org/) port of the Robert Penner's equations for easing. You can find much more information about it on http://robertpenner.com/easing/.

Gobo is an opinionated code formatter for GameMaker Language (GML).

Allows files created by Harry Mulder's Game Boy Map Builder and Game Boy Tile Designer to be converted in to different file formats for use in Game Boy game development (e.g.: with GBDK)