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Konva.js is an HTML5 Canvas JavaScript framework for interactive graphics, design editors, whiteboards, and diagrams. Scene graph with events, drag and drop, transforms, animations, and export.

  • konva
  • javascript
  • shape
  • node-canvas

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

SpeedTest by OpenSpeedTest™ is a Free and Open-Source HTML5 Network Performance Estimation Tool Written in Vanilla Javascript and only uses built-in Web APIs like XMLHttpRequest (XHR), HTML, CSS, JS, & SVG. No Third-Party frameworks or libraries are Required. Started in 2011 and moved to OpenSpeedTest.com dedicated Project/Domain Name in 2013.

GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.

General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

  • vulkan
  • vulkan-compute
  • vulkan-example
  • vulkan-tutorial

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.